webapp/src/ts/protocol/mouse.ts
modeco80 125e6a769d reformat typescript code with prettier
Mostly just for nicity. I did manually clean up a few things, but other than that, this basically was just importing configs from cvm3/crusttest, adding prettier as a dev dependency, and just ctrl-shift-I on every typescript file part of the codebase
2024-03-12 01:28:23 -04:00

46 lines
1.2 KiB
TypeScript

function maskContains(mask: number, bit: number): boolean {
return (mask & bit) == bit;
}
export default class Mouse {
left: boolean = false;
middle: boolean = false;
right: boolean = false;
scrollDown: boolean = false;
scrollUp: boolean = false;
x: number = 0;
y: number = 0;
constructor() {}
makeMask() {
var mask = 0;
if (this.left) mask |= 1;
if (this.middle) mask |= 2;
if (this.right) mask |= 4;
if (this.scrollUp) mask |= 8;
if (this.scrollDown) mask |= 16;
return mask;
}
initFromMouseEvent(e: MouseEvent) {
this.left = maskContains(e.buttons, 1);
this.right = maskContains(e.buttons, 2);
this.middle = maskContains(e.buttons, 4);
this.x = e.offsetX;
this.y = e.offsetY;
}
// don't think there's a good way of shoehorning this in processEvent so ..
// (I guess could union e to be MouseEvent|WheelEvent and put this in there, but it'd be a
// completely unnesscary runtime check for a one-event situation, so having it be seperate
// and even call the MouseEvent implementation is more than good enough)
initFromWheelEvent(ev: WheelEvent) {
this.initFromMouseEvent(ev as MouseEvent);
// Now do the actual wheel handling
if (ev.deltaY < 0) this.scrollUp = true;
else if (ev.deltaY > 0) this.scrollDown = true;
}
}